24 lines
462 B
C#
24 lines
462 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000130 RID: 304
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[Token(Token = "0x2000130")]
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public enum OperatingSystemFamily
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{
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// Token: 0x0400048E RID: 1166
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[Token(Token = "0x400048E")]
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Other,
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// Token: 0x0400048F RID: 1167
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[Token(Token = "0x400048F")]
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MacOSX,
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// Token: 0x04000490 RID: 1168
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[Token(Token = "0x4000490")]
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Windows,
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// Token: 0x04000491 RID: 1169
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[Token(Token = "0x4000491")]
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Linux
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}
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}
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