Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/Playables/Playable.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

60 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x0200028E RID: 654
[Token(Token = "0x200028E")]
[RequiredByNativeCode]
public struct Playable : IEquatable<Playable>
{
// Token: 0x1700032C RID: 812
// (get) Token: 0x0600105B RID: 4187 RVA: 0x0000A650 File Offset: 0x00008850
[Token(Token = "0x1700032C")]
public static Playable Null
{
[Token(Token = "0x600105B")]
[Address(RVA = "0x2EEC9A0", Offset = "0x2EEB9A0", VA = "0x182EEC9A0")]
get
{
return default(Playable);
}
}
// Token: 0x0600105C RID: 4188 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600105C")]
[Address(RVA = "0x814BE0", Offset = "0x813BE0", VA = "0x180814BE0")]
[VisibleToOtherModules]
internal Playable(PlayableHandle handle)
{
}
// Token: 0x0600105D RID: 4189 RVA: 0x0000A668 File Offset: 0x00008868
[Token(Token = "0x600105D")]
[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
public PlayableHandle GetHandle()
{
return default(PlayableHandle);
}
// Token: 0x0600105E RID: 4190 RVA: 0x0000A680 File Offset: 0x00008880
[Token(Token = "0x600105E")]
[Address(RVA = "0x2EEC810", Offset = "0x2EEB810", VA = "0x182EEC810", Slot = "4")]
public bool Equals(Playable other)
{
return default(bool);
}
// Token: 0x0400085C RID: 2140
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400085C")]
private PlayableHandle m_Handle;
// Token: 0x0400085D RID: 2141
[Token(Token = "0x400085D")]
private static readonly Playable m_NullPlayable;
}
}