Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/ScalableBufferManager.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

47 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000079 RID: 121
[Token(Token = "0x2000079")]
[StaticAccessor("ScalableBufferManager::GetInstance()", StaticAccessorType.Dot)]
[NativeHeader("Runtime/GfxDevice/ScalableBufferManager.h")]
public static class ScalableBufferManager
{
// Token: 0x170000B6 RID: 182
// (get) Token: 0x0600032C RID: 812 RVA: 0x00003A38 File Offset: 0x00001C38
[Token(Token = "0x170000B6")]
public static float widthScaleFactor
{
[Token(Token = "0x600032C")]
[Address(RVA = "0xED73D0", Offset = "0xED63D0", VA = "0x180ED73D0")]
get
{
return 0f;
}
}
// Token: 0x170000B7 RID: 183
// (get) Token: 0x0600032D RID: 813 RVA: 0x00003A50 File Offset: 0x00001C50
[Token(Token = "0x170000B7")]
public static float heightScaleFactor
{
[Token(Token = "0x600032D")]
[Address(RVA = "0xED73A0", Offset = "0xED63A0", VA = "0x180ED73A0")]
get
{
return 0f;
}
}
// Token: 0x0600032E RID: 814 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600032E")]
[Address(RVA = "0xED7350", Offset = "0xED6350", VA = "0x180ED7350")]
public static void ResizeBuffers(float widthScale, float heightScale)
{
}
}
}