Files
27Aug2021-Cpp2IL-Dump/UnityEngine.CoreModule/UnityEngine/SceneManagement/SceneManagerAPIInternal.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

40 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.SceneManagement
{
// Token: 0x02000194 RID: 404
[Token(Token = "0x2000194")]
[StaticAccessor("SceneManagerBindings", StaticAccessorType.DoubleColon)]
[NativeHeader("Runtime/Export/SceneManager/SceneManager.bindings.h")]
internal static class SceneManagerAPIInternal
{
// Token: 0x06000E0B RID: 3595 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E0B")]
[Address(RVA = "0xED7470", Offset = "0xED6470", VA = "0x180ED7470")]
[NativeThrows]
public static AsyncOperation LoadSceneAsyncNameIndexInternal(string sceneName, int sceneBuildIndex, LoadSceneParameters parameters, bool mustCompleteNextFrame)
{
return null;
}
// Token: 0x06000E0C RID: 3596 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E0C")]
[Address(RVA = "0xED74D0", Offset = "0xED64D0", VA = "0x180ED74D0")]
[NativeThrows]
public static AsyncOperation UnloadSceneNameIndexInternal(string sceneName, int sceneBuildIndex, bool immediately, UnloadSceneOptions options, out bool outSuccess)
{
return null;
}
// Token: 0x06000E0D RID: 3597 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000E0D")]
[Address(RVA = "0xED7400", Offset = "0xED6400", VA = "0x180ED7400")]
private static AsyncOperation LoadSceneAsyncNameIndexInternal_Injected(string sceneName, int sceneBuildIndex, ref LoadSceneParameters parameters, bool mustCompleteNextFrame)
{
return null;
}
}
}