Files
27Aug2021-Cpp2IL-Dump/UnityEngine.ParticleSystemModule/UnityEngine/ParticleCollisionEvent.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

82 lines
2.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
[RequiredByNativeCode]
public struct ParticleCollisionEvent
{
// Token: 0x17000036 RID: 54
// (get) Token: 0x0600009B RID: 155 RVA: 0x00002538 File Offset: 0x00000738
[Token(Token = "0x17000036")]
public Vector3 intersection
{
[Token(Token = "0x600009B")]
[Address(RVA = "0x11B2160", Offset = "0x11B1160", VA = "0x1811B2160")]
get
{
return default(Vector3);
}
}
// Token: 0x17000037 RID: 55
// (get) Token: 0x0600009C RID: 156 RVA: 0x00002550 File Offset: 0x00000750
[Token(Token = "0x17000037")]
public Vector3 normal
{
[Token(Token = "0x600009C")]
[Address(RVA = "0x11B2140", Offset = "0x11B1140", VA = "0x1811B2140")]
get
{
return default(Vector3);
}
}
// Token: 0x17000038 RID: 56
// (get) Token: 0x0600009D RID: 157 RVA: 0x000023CA File Offset: 0x000005CA
[Token(Token = "0x17000038")]
public Component colliderComponent
{
[Token(Token = "0x600009D")]
[Address(RVA = "0x11F4B30", Offset = "0x11F3B30", VA = "0x1811F4B30")]
get
{
return null;
}
}
// Token: 0x0600009E RID: 158 RVA: 0x000023CA File Offset: 0x000005CA
[Token(Token = "0x600009E")]
[Address(RVA = "0x11F4AF0", Offset = "0x11F3AF0", VA = "0x1811F4AF0")]
[FreeFunction]
private static Component InstanceIDToColliderComponent(int instanceID)
{
return null;
}
// Token: 0x0400003E RID: 62
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400003E")]
internal Vector3 m_Intersection;
// Token: 0x0400003F RID: 63
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400003F")]
internal Vector3 m_Normal;
// Token: 0x04000040 RID: 64
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000040")]
internal Vector3 m_Velocity;
// Token: 0x04000041 RID: 65
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000041")]
internal int m_ColliderInstanceID;
}
}