21 lines
574 B
C#
21 lines
574 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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[VisibleToOtherModules]
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[AttributeUsage(AttributeTargets.Class)]
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internal sealed class AssetFileNameExtensionAttribute : Attribute
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{
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// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000001")]
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[Address(RVA = "0x4714F0", Offset = "0x4704F0", VA = "0x1804714F0")]
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public AssetFileNameExtensionAttribute(string preferredExtension, params string[] otherExtensions)
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{
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}
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}
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}
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