Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UI/UnityEngine/UI/BaseVertexEffect.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

29 lines
741 B
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x02000081 RID: 129
[Token(Token = "0x2000040")]
[Obsolete]
public abstract class BaseVertexEffect
{
// Token: 0x06000509 RID: 1289
[Token(Token = "0x600048A")]
[Address(Slot = "4")]
[Obsolete]
[EditorBrowsable(EditorBrowsableState.Never)]
[Obsolete("Use BaseMeshEffect.ModifyMeshes instead", true)]
public abstract void ModifyVertices(List<UIVertex> vertices);
// Token: 0x0600050A RID: 1290 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600048B")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
protected BaseVertexEffect()
{
}
}
}