22 lines
427 B
C#
22 lines
427 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UI
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{
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// Token: 0x02000084 RID: 132
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[Token(Token = "0x2000043")]
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public interface IMeshModifier
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{
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// Token: 0x06000513 RID: 1299
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[Token(Token = "0x6000494")]
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[Address(Slot = "0")]
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[Obsolete]
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void ModifyMesh(Mesh mesh);
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// Token: 0x06000514 RID: 1300
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[Token(Token = "0x6000495")]
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[Address(Slot = "1")]
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void ModifyMesh(VertexHelper verts);
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}
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}
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