Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/MouseCaptureController.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

41 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000015 RID: 21
[Token(Token = "0x2000015")]
public static class MouseCaptureController
{
// Token: 0x06000050 RID: 80 RVA: 0x000022E0 File Offset: 0x000004E0
[Token(Token = "0x6000050")]
[Address(RVA = "0x667F20", Offset = "0x666F20", VA = "0x180667F20")]
public static bool HasMouseCapture(this IEventHandler handler)
{
return default(bool);
}
// Token: 0x06000051 RID: 81 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000051")]
[Address(RVA = "0x667D00", Offset = "0x666D00", VA = "0x180667D00")]
public static void CaptureMouse(this IEventHandler handler)
{
}
// Token: 0x06000052 RID: 82 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000052")]
[Address(RVA = "0x668020", Offset = "0x667020", VA = "0x180668020")]
public static void ReleaseMouse(this IEventHandler handler)
{
}
// Token: 0x0400003C RID: 60
[Token(Token = "0x400003C")]
private static bool m_IsMouseCapturedWarningEmitted;
// Token: 0x0400003D RID: 61
[Token(Token = "0x400003D")]
private static bool m_ReleaseMouseWarningEmitted;
}
}