32 lines
856 B
C#
32 lines
856 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000067 RID: 103
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[Token(Token = "0x2000067")]
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public class MouseEnterEvent : MouseEventBase<MouseEnterEvent>
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{
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// Token: 0x060001F7 RID: 503 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001F7")]
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[Address(RVA = "0x6689F0", Offset = "0x6679F0", VA = "0x1806689F0", Slot = "12")]
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protected override void Init()
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{
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}
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// Token: 0x060001F8 RID: 504 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001F8")]
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[Address(RVA = "0x668A30", Offset = "0x667A30", VA = "0x180668A30")]
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private void LocalInit()
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{
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}
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// Token: 0x060001F9 RID: 505 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001F9")]
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[Address(RVA = "0x668A40", Offset = "0x667A40", VA = "0x180668A40")]
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public MouseEnterEvent()
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{
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}
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}
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}
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