Files
27Aug2021-Cpp2IL-Dump/UnityEngine.UIElementsModule/UnityEngine/UIElements/PointerDownEvent.cs
T
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

39 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x02000077 RID: 119
[Token(Token = "0x2000077")]
public sealed class PointerDownEvent : PointerEventBase<PointerDownEvent>
{
// Token: 0x06000267 RID: 615 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000267")]
[Address(RVA = "0x66C4C0", Offset = "0x66B4C0", VA = "0x18066C4C0", Slot = "12")]
protected override void Init()
{
}
// Token: 0x06000268 RID: 616 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000268")]
[Address(RVA = "0x66C530", Offset = "0x66B530", VA = "0x18066C530")]
private void LocalInit()
{
}
// Token: 0x06000269 RID: 617 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000269")]
[Address(RVA = "0x66C720", Offset = "0x66B720", VA = "0x18066C720")]
public PointerDownEvent()
{
}
// Token: 0x0600026A RID: 618 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600026A")]
[Address(RVA = "0x66C570", Offset = "0x66B570", VA = "0x18066C570", Slot = "9")]
protected internal override void PostDispatch(IPanel panel)
{
}
}
}