16 lines
318 B
C#
16 lines
318 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000002 RID: 2
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[Token(Token = "0x2000002")]
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public interface ICanvasRaycastFilter
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{
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// Token: 0x06000001 RID: 1
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[Token(Token = "0x6000001")]
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[Address(Slot = "0")]
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bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera);
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}
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}
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