This commit is contained in:
niko
2026-04-11 22:19:20 +02:00
parent 45b857ff11
commit 8fc35183db
17034 changed files with 2863552 additions and 0 deletions
@@ -0,0 +1,51 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.LookDev
{
// Token: 0x020000CC RID: 204
[Token(Token = "0x2000095")]
public interface IDataProvider
{
// Token: 0x0600047A RID: 1146
[Token(Token = "0x60003A1")]
[Address(Slot = "0")]
void FirstInitScene(StageRuntimeInterface stage);
// Token: 0x0600047B RID: 1147
[Token(Token = "0x60003A2")]
[Address(Slot = "1")]
void UpdateSky(Camera camera, Sky sky, StageRuntimeInterface stage);
// Token: 0x170000C9 RID: 201
// (get) Token: 0x0600047C RID: 1148
[Token(Token = "0x17000096")]
IEnumerable<string> supportedDebugModes
{
[Token(Token = "0x60003A3")]
[Address(Slot = "2")]
get;
}
// Token: 0x0600047D RID: 1149
[Token(Token = "0x60003A4")]
[Address(Slot = "3")]
void UpdateDebugMode(int debugIndex);
// Token: 0x0600047E RID: 1150
[Token(Token = "0x60003A5")]
[Address(Slot = "4")]
void GetShadowMask(ref RenderTexture output, StageRuntimeInterface stage);
// Token: 0x0600047F RID: 1151
[Token(Token = "0x60003A6")]
[Address(Slot = "5")]
void OnBeginRendering(StageRuntimeInterface stage);
// Token: 0x06000480 RID: 1152
[Token(Token = "0x60003A7")]
[Address(Slot = "6")]
void OnEndRendering(StageRuntimeInterface stage);
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.LookDev
{
// Token: 0x020000CD RID: 205
[Token(Token = "0x2000096")]
public struct Sky
{
// Token: 0x0400026B RID: 619
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40001D1")]
public Cubemap cubemap;
// Token: 0x0400026C RID: 620
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40001D2")]
public float longitudeOffset;
// Token: 0x0400026D RID: 621
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40001D3")]
public float exposure;
}
}
@@ -0,0 +1,71 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.LookDev
{
// Token: 0x020000CE RID: 206
[Token(Token = "0x2000097")]
public class StageRuntimeInterface
{
// Token: 0x06000481 RID: 1153 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60003A8")]
[Address(RVA = "0x4A7B10", Offset = "0x4A6910", VA = "0x1804A7B10")]
public StageRuntimeInterface(Func<bool, GameObject> AddGameObject, Func<Camera> GetCamera, Func<Light> GetSunLight)
{
}
// Token: 0x06000482 RID: 1154 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x60003A9")]
[Address(RVA = "0x2591F40", Offset = "0x2590D40", VA = "0x182591F40")]
public GameObject AddGameObject(bool persistent = false)
{
return null;
}
// Token: 0x170000CA RID: 202
// (get) Token: 0x06000483 RID: 1155 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000097")]
public Camera camera
{
[Token(Token = "0x60003AA")]
[Address(RVA = "0x2591FA0", Offset = "0x2590DA0", VA = "0x182591FA0")]
get
{
return null;
}
}
// Token: 0x170000CB RID: 203
// (get) Token: 0x06000484 RID: 1156 RVA: 0x000020FA File Offset: 0x000002FA
[Token(Token = "0x17000098")]
public Light sunLight
{
[Token(Token = "0x60003AB")]
[Address(RVA = "0x2591FF0", Offset = "0x2590DF0", VA = "0x182591FF0")]
get
{
return null;
}
}
// Token: 0x0400026E RID: 622
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40001D4")]
private Func<bool, GameObject> m_AddGameObject;
// Token: 0x0400026F RID: 623
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40001D5")]
private Func<Camera> m_GetCamera;
// Token: 0x04000270 RID: 624
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40001D6")]
private Func<Light> m_GetSunLight;
// Token: 0x04000271 RID: 625
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40001D7")]
public object SRPData;
}
}