Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

43 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x02000030 RID: 48
[Token(Token = "0x2000029")]
public abstract class Singleton<T> : MonoBehaviour where T : Singleton<T>
{
// Token: 0x1700001C RID: 28
// (get) Token: 0x0600010B RID: 267 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001B")]
public static T instance
{
[Token(Token = "0x6000108")]
[Address(RVA = "0x769340", Offset = "0x768140", VA = "0x180769340")]
get
{
return null;
}
}
// Token: 0x0600010C RID: 268 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000109")]
[Address(RVA = "0x29188C0", Offset = "0x29176C0", VA = "0x1829188C0", Slot = "4")]
protected virtual void Awake()
{
}
// Token: 0x0600010D RID: 269 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600010A")]
[Address(RVA = "0x20E6190", Offset = "0x20E4F90", VA = "0x1820E6190")]
protected Singleton()
{
}
// Token: 0x0400012D RID: 301
[Token(Token = "0x40000EF")]
private static T sInstance;
}
}