24 lines
612 B
C#
24 lines
612 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x0200061F RID: 1567
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[Token(Token = "0x200061F")]
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public class DontDestroyOnLoad : MonoBehaviour
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{
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// Token: 0x06002DCF RID: 11727 RVA: 0x000BC930 File Offset: 0x000BAB30
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[Token(Token = "0x6002DCF")]
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[Address(RVA = "0xFD3020", Offset = "0xFD1E20", VA = "0x180FD3020")]
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private void Awake()
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{
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base.gameObject.DFFNGCIAOME();
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}
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// Token: 0x06002DD0 RID: 11728 RVA: 0x000BC948 File Offset: 0x000BAB48
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[Token(Token = "0x6002DD0")]
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[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
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public DontDestroyOnLoad()
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{
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}
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}
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