Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

47 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200029A RID: 666
[Token(Token = "0x200029A")]
public class MaintainWorldSpaceOffset : MonoBehaviour
{
// Token: 0x0600137D RID: 4989 RVA: 0x00052530 File Offset: 0x00050730
[Token(Token = "0x600137D")]
[Address(RVA = "0x8DED30", Offset = "0x8DDB30", VA = "0x1808DED30")]
private void Update()
{
Transform origin = this.Origin;
int num = 0;
if (origin != num)
{
Transform transform = base.transform;
Transform origin2 = this.Origin;
float z = this.WorldSpaceOffset.z;
Vector3 vector;
float z2 = vector.z;
Vector3 vector2;
float z3 = vector2.z;
}
}
// Token: 0x0600137E RID: 4990 RVA: 0x00052584 File Offset: 0x00050784
[Token(Token = "0x600137E")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public MaintainWorldSpaceOffset()
{
}
// Token: 0x04000FAE RID: 4014
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000FAE")]
[NonSerialized]
public Transform Origin;
// Token: 0x04000FAF RID: 4015
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000FAF")]
[NonSerialized]
public Vector3 WorldSpaceOffset;
}