Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

119 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200035B RID: 859
[Token(Token = "0x200035B")]
public class PlayerAfterImageParticles : MonoBehaviour
{
// Token: 0x170004E6 RID: 1254
// (set) Token: 0x06001B4D RID: 6989 RVA: 0x0006F3EC File Offset: 0x0006D5EC
[Token(Token = "0x170004E6")]
public Color INCNKMHCJDM
{
[Token(Token = "0x6001B4D")]
[Address(RVA = "0x81F930", Offset = "0x81E730", VA = "0x18081F930")]
set
{
ParticleSystem[] array = this.particleSystems;
int num = 0;
int length = array.Length;
if (num < length)
{
ParticleSystem.MainModule main = array[num].main;
ParticleSystem.MinMaxGradient minMaxGradient;
Gradient gradientMax = minMaxGradient.m_GradientMax;
float b = minMaxGradient.m_ColorMin.b;
num++;
}
}
}
// Token: 0x06001B4E RID: 6990 RVA: 0x0006F43C File Offset: 0x0006D63C
[Token(Token = "0x6001B4E")]
[Address(RVA = "0x81F600", Offset = "0x81E400", VA = "0x18081F600")]
public void Run(Vector3 CACFKFOOHID, Vector3 IKAFBCDJOCL)
{
int num = 0;
int num2 = 0;
base.transform.position = num2;
int num3 = 0;
Transform transform = base.transform;
Vector3 vector;
float z = vector.z;
transform.rotation = num3;
ParticleSystem[] array = this.particleSystems;
int length = array.Length;
float num4;
if (num < length)
{
ParticleSystem particleSystem = array[num];
ParticleSystem.MainModule main = particleSystem.main;
ParticleSystem.MinMaxCurve minMaxCurve = num4;
particleSystem.Play();
num++;
}
global::UnityEngine.Object.Destroy(base.gameObject, num4);
}
// Token: 0x06001B4F RID: 6991 RVA: 0x0006F4C8 File Offset: 0x0006D6C8
[Token(Token = "0x6001B4F")]
[Address(RVA = "0x81F450", Offset = "0x81E250", VA = "0x18081F450")]
private void Awake()
{
ParticleSystem[] array = this.particleSystems;
int num = 0;
int length = array.Length;
if (num < length)
{
ParticleSystem particleSystem = array[num];
ParticleSystem.MainModule main = particleSystem.main;
num++;
}
ParticleSystem[] array2 = this.particleSystems;
int length2 = array2.Length;
if (num < length2)
{
ParticleSystem particleSystem2 = array2[num];
ParticleSystem.MainModule main2 = particleSystem2.main;
num++;
}
}
// Token: 0x06001B50 RID: 6992 RVA: 0x0006F540 File Offset: 0x0006D740
[Token(Token = "0x6001B50")]
[Address(RVA = "0x81F8C0", Offset = "0x81E6C0", VA = "0x18081F8C0")]
public PlayerAfterImageParticles()
{
int num = 0;
this.speed = 5f;
this.emissionRate = 100f;
this.defaultColor = num;
base..ctor();
}
// Token: 0x040014BB RID: 5307
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40014BB")]
[SerializeField]
private ParticleSystem[] particleSystems;
// Token: 0x040014BC RID: 5308
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40014BC")]
[SerializeField]
private float speed;
// Token: 0x040014BD RID: 5309
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x40014BD")]
[SerializeField]
private float emissionRate;
// Token: 0x040014BE RID: 5310
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40014BE")]
[SerializeField]
private Color defaultColor;
}