Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

143 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.VFX
{
// Token: 0x020021B1 RID: 8625
[Token(Token = "0x20021B1")]
[Serializable]
public class JitteringTransform
{
// Token: 0x0600DD31 RID: 56625 RVA: 0x00335380 File Offset: 0x00333580
[Token(Token = "0x600DD31")]
[Address(RVA = "0x1100E90", Offset = "0x10FFC90", VA = "0x181100E90")]
public void BOPJIHKAFDB()
{
Transform transform = this.transform;
int num = 0;
if (transform != num)
{
Transform transform2 = this.transform;
Transform transform3 = this.transform;
Vector3 vector;
float z = vector.z;
this.defaultLocalPosition.z = z;
Vector3 vector2;
float z2 = vector2.z;
this.defaultLocalScale.z = z2;
this.savedDefaultValues = true;
}
}
// Token: 0x0600DD32 RID: 56626 RVA: 0x003353E8 File Offset: 0x003335E8
[Token(Token = "0x600DD32")]
[Address(RVA = "0x1100F50", Offset = "0x10FFD50", VA = "0x181100F50")]
public void FLBHPAOLFJH()
{
int num = 0;
if ((this.savedDefaultValues ? 1 : 0) == num)
{
Transform transform = this.transform;
int num2 = 0;
if (transform != num2)
{
Transform transform2 = this.transform;
Transform transform3 = this.transform;
Vector3 vector;
float z = vector.z;
this.defaultLocalPosition.z = z;
Vector3 vector2;
float z2 = vector2.z;
this.defaultLocalScale.z = z2;
this.savedDefaultValues = true;
}
}
float time = Time.time;
float time2 = Time.time;
this.lastJitterTime = time2;
float num3;
this.jitterOffset = num3;
float y = this.maxJitterOffset.y;
num3 = y;
float num4 = global::UnityEngine.Random.Range(num3, y);
this.jitterOffset.y = num4;
float num5;
this.jitterScale = num5;
float y2 = this.maxJitterScale.y;
num5 = y2;
float num6 = global::UnityEngine.Random.Range(num5, y2);
this.jitterScale.y = num6;
Transform transform4 = this.transform;
int num7 = 0;
if (transform4 != num7)
{
Transform transform5 = this.transform;
Transform transform6 = this.transform;
}
}
// Token: 0x0600DD33 RID: 56627 RVA: 0x00335504 File Offset: 0x00333704
[Token(Token = "0x600DD33")]
[Address(RVA = "0x11011E0", Offset = "0x10FFFE0", VA = "0x1811011E0")]
public JitteringTransform()
{
float z = Vector3.zero.z;
this.defaultLocalPosition.z = z;
float z2 = Vector3.one.z;
this.defaultLocalScale.z = z2;
base..ctor();
}
// Token: 0x0400904E RID: 36942
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400904E")]
public Transform transform;
// Token: 0x0400904F RID: 36943
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400904F")]
public int jitterFPS = (int)((ulong)6L);
// Token: 0x04009050 RID: 36944
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4009050")]
public Vector2 maxJitterOffset;
// Token: 0x04009051 RID: 36945
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4009051")]
public Vector2 maxJitterScale;
// Token: 0x04009052 RID: 36946
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4009052")]
private float lastJitterTime;
// Token: 0x04009053 RID: 36947
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4009053")]
private Vector2 jitterOffset;
// Token: 0x04009054 RID: 36948
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4009054")]
private Vector3 jitterScale;
// Token: 0x04009055 RID: 36949
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x4009055")]
private Vector3 defaultLocalPosition;
// Token: 0x04009056 RID: 36950
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4009056")]
private Vector3 defaultLocalScale;
// Token: 0x04009057 RID: 36951
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x4009057")]
private bool savedDefaultValues;
}
}