Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

95 lines
2.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace SA.iOS.XCode
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x200000A")]
[Serializable]
public class ISD_AssetFile
{
// Token: 0x17000008 RID: 8
// (get) Token: 0x0600002C RID: 44 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000008")]
public string FileName
{
[Token(Token = "0x6000022")]
[Address(RVA = "0x387E790", Offset = "0x387D590", VA = "0x18387E790")]
get
{
return null;
}
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x0600002D RID: 45 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000009")]
public string RelativeFilePath
{
[Token(Token = "0x6000023")]
[Address(RVA = "0x387E8D0", Offset = "0x387D6D0", VA = "0x18387E8D0")]
get
{
return null;
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x0600002E RID: 46 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700000A")]
public string AbsoluteFilePath
{
[Token(Token = "0x6000024")]
[Address(RVA = "0x387E700", Offset = "0x387D500", VA = "0x18387E700")]
get
{
return null;
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x0600002F RID: 47 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700000B")]
public string XCodeRelativePath
{
[Token(Token = "0x6000025")]
[Address(RVA = "0x387E960", Offset = "0x387D760", VA = "0x18387E960")]
get
{
return null;
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000030 RID: 48 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x1700000C")]
public bool IsDirectory
{
[Token(Token = "0x6000026")]
[Address(RVA = "0x387E8B0", Offset = "0x387D6B0", VA = "0x18387E8B0")]
get
{
return default(bool);
}
}
// Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000027")]
[Address(RVA = "0x387E6B0", Offset = "0x387D4B0", VA = "0x18387E6B0")]
public ISD_AssetFile()
{
}
// Token: 0x0400015A RID: 346
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000135")]
public string XCodePath;
// Token: 0x0400015B RID: 347
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000136")]
public global::UnityEngine.Object Asset;
}
}