Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/IntersectionMaskCircle_t.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

26 lines
543 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002CB RID: 715
[Token(Token = "0x200012A")]
public struct IntersectionMaskCircle_t
{
// Token: 0x04000984 RID: 2436
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400094C")]
public float m_flCenterX;
// Token: 0x04000985 RID: 2437
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400094D")]
public float m_flCenterY;
// Token: 0x04000986 RID: 2438
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400094E")]
public float m_flRadius;
}
}