Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Action_Skeleton_Source_Map.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

26 lines
800 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x0200004B RID: 75
[Token(Token = "0x2000031")]
public class SteamVR_Action_Skeleton_Source_Map : SteamVR_Action_Pose_Source_Map<SteamVR_Action_Skeleton_Source>
{
// Token: 0x0600033F RID: 831 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x60002C4")]
[Address(RVA = "0x2B78BA0", Offset = "0x2B779A0", VA = "0x182B78BA0", Slot = "8")]
protected override SteamVR_Action_Skeleton_Source GetSourceElementForIndexer(SteamVR_Input_Sources inputSource)
{
return null;
}
// Token: 0x06000340 RID: 832 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60002C5")]
[Address(RVA = "0x2B78BE0", Offset = "0x2B779E0", VA = "0x182B78BE0")]
public SteamVR_Action_Skeleton_Source_Map()
{
}
}
}