Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_Behaviour_SingleEvent.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

20 lines
515 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Events;
namespace Valve.VR
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x2000008")]
[Serializable]
public class SteamVR_Behaviour_SingleEvent : UnityEvent<SteamVR_Behaviour_Single, SteamVR_Input_Sources, float, float>
{
// Token: 0x06000041 RID: 65 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600001E")]
[Address(RVA = "0x2260E60", Offset = "0x225FC60", VA = "0x182260E60")]
public SteamVR_Behaviour_SingleEvent()
{
}
}
}