Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

126 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000033 RID: 51
[Token(Token = "0x200002B")]
[Preserve]
[Serializable]
internal sealed class ScalableAO : IAmbientOcclusionMethod
{
// Token: 0x06000074 RID: 116 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000074")]
[Address(RVA = "0x29F5F00", Offset = "0x29F4D00", VA = "0x1829F5F00")]
public ScalableAO(AmbientOcclusion settings)
{
}
// Token: 0x06000075 RID: 117 RVA: 0x000022C8 File Offset: 0x000004C8
[Token(Token = "0x6000075")]
[Address(RVA = "0x53A4A0", Offset = "0x5392A0", VA = "0x18053A4A0", Slot = "4")]
public DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.None;
}
// Token: 0x06000076 RID: 118 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000076")]
[Address(RVA = "0x29F5040", Offset = "0x29F3E40", VA = "0x1829F5040")]
private void DoLazyInitialization(PostProcessRenderContext context)
{
}
// Token: 0x06000077 RID: 119 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000077")]
[Address(RVA = "0x29F55E0", Offset = "0x29F43E0", VA = "0x1829F55E0")]
private void Render(PostProcessRenderContext context, CommandBuffer cmd, int occlusionSource)
{
}
// Token: 0x06000078 RID: 120 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000078")]
[Address(RVA = "0x29F52E0", Offset = "0x29F40E0", VA = "0x1829F52E0", Slot = "5")]
public void RenderAfterOpaque(PostProcessRenderContext context)
{
}
// Token: 0x06000079 RID: 121 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000079")]
[Address(RVA = "0x29F5540", Offset = "0x29F4340", VA = "0x1829F5540", Slot = "6")]
public void RenderAmbientOnly(PostProcessRenderContext context)
{
}
// Token: 0x0600007A RID: 122 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007A")]
[Address(RVA = "0x29F4DE0", Offset = "0x29F3BE0", VA = "0x1829F4DE0", Slot = "7")]
public void CompositeAmbientOnly(PostProcessRenderContext context)
{
}
// Token: 0x0600007B RID: 123 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007B")]
[Address(RVA = "0x29F5270", Offset = "0x29F4070", VA = "0x1829F5270", Slot = "8")]
public void Release()
{
}
// Token: 0x040000D8 RID: 216
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000A4")]
private RenderTexture m_Result;
// Token: 0x040000D9 RID: 217
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000A5")]
private PropertySheet m_PropertySheet;
// Token: 0x040000DA RID: 218
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000A6")]
private AmbientOcclusion m_Settings;
// Token: 0x040000DB RID: 219
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000A7")]
private readonly RenderTargetIdentifier[] m_MRT;
// Token: 0x040000DC RID: 220
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000A8")]
private readonly int[] m_SampleCount;
// Token: 0x02000034 RID: 52
[Token(Token = "0x2000070")]
private enum Pass
{
// Token: 0x040000DE RID: 222
[Token(Token = "0x4000280")]
OcclusionEstimationForward,
// Token: 0x040000DF RID: 223
[Token(Token = "0x4000281")]
OcclusionEstimationDeferred,
// Token: 0x040000E0 RID: 224
[Token(Token = "0x4000282")]
HorizontalBlurForward,
// Token: 0x040000E1 RID: 225
[Token(Token = "0x4000283")]
HorizontalBlurDeferred,
// Token: 0x040000E2 RID: 226
[Token(Token = "0x4000284")]
VerticalBlur,
// Token: 0x040000E3 RID: 227
[Token(Token = "0x4000285")]
CompositionForward,
// Token: 0x040000E4 RID: 228
[Token(Token = "0x4000286")]
CompositionDeferred,
// Token: 0x040000E5 RID: 229
[Token(Token = "0x4000287")]
DebugOverlay
}
}
}