Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

27 lines
687 B
C#

using System;
using Cpp2IlInjected;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000035 RID: 53
[Token(Token = "0x200002F")]
[BurstCompile]
public struct ClearBufferJob<T, U> : IJob where T : struct, IEquatable<T> where U : struct
{
// Token: 0x060000BE RID: 190 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B6")]
[Address(RVA = "0x2AFD990", Offset = "0x2AFC790", VA = "0x182AFD990", Slot = "4")]
public void Execute()
{
}
// Token: 0x04000128 RID: 296
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000105")]
public NativeMultiHashMap<T, U> bufferToClear;
}
}