Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

152 lines
4.0 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000084 RID: 132
[Token(Token = "0x2000076")]
public static class ShaderKeywordStrings
{
// Token: 0x040002BD RID: 701
[Token(Token = "0x4000281")]
public static readonly string MainLightShadows;
// Token: 0x040002BE RID: 702
[Token(Token = "0x4000282")]
public static readonly string MainLightShadowCascades;
// Token: 0x040002BF RID: 703
[Token(Token = "0x4000283")]
public static readonly string AdditionalLightsVertex;
// Token: 0x040002C0 RID: 704
[Token(Token = "0x4000284")]
public static readonly string AdditionalLightsPixel;
// Token: 0x040002C1 RID: 705
[Token(Token = "0x4000285")]
public static readonly string AdditionalLightShadows;
// Token: 0x040002C2 RID: 706
[Token(Token = "0x4000286")]
public static readonly string SoftShadows;
// Token: 0x040002C3 RID: 707
[Token(Token = "0x4000287")]
public static readonly string MixedLightingSubtractive;
// Token: 0x040002C4 RID: 708
[Token(Token = "0x4000288")]
public static readonly string DepthNoMsaa;
// Token: 0x040002C5 RID: 709
[Token(Token = "0x4000289")]
public static readonly string DepthMsaa2;
// Token: 0x040002C6 RID: 710
[Token(Token = "0x400028A")]
public static readonly string DepthMsaa4;
// Token: 0x040002C7 RID: 711
[Token(Token = "0x400028B")]
public static readonly string DepthMsaa8;
// Token: 0x040002C8 RID: 712
[Token(Token = "0x400028C")]
public static readonly string LinearToSRGBConversion;
// Token: 0x040002C9 RID: 713
[Token(Token = "0x400028D")]
[Obsolete]
public static readonly string KillAlpha;
// Token: 0x040002CA RID: 714
[Token(Token = "0x400028E")]
public static readonly string SmaaLow;
// Token: 0x040002CB RID: 715
[Token(Token = "0x400028F")]
public static readonly string SmaaMedium;
// Token: 0x040002CC RID: 716
[Token(Token = "0x4000290")]
public static readonly string SmaaHigh;
// Token: 0x040002CD RID: 717
[Token(Token = "0x4000291")]
public static readonly string PaniniGeneric;
// Token: 0x040002CE RID: 718
[Token(Token = "0x4000292")]
public static readonly string PaniniUnitDistance;
// Token: 0x040002CF RID: 719
[Token(Token = "0x4000293")]
public static readonly string BloomLQ;
// Token: 0x040002D0 RID: 720
[Token(Token = "0x4000294")]
public static readonly string BloomHQ;
// Token: 0x040002D1 RID: 721
[Token(Token = "0x4000295")]
public static readonly string BloomLQDirt;
// Token: 0x040002D2 RID: 722
[Token(Token = "0x4000296")]
public static readonly string BloomHQDirt;
// Token: 0x040002D3 RID: 723
[Token(Token = "0x4000297")]
public static readonly string UseRGBM;
// Token: 0x040002D4 RID: 724
[Token(Token = "0x4000298")]
public static readonly string Distortion;
// Token: 0x040002D5 RID: 725
[Token(Token = "0x4000299")]
public static readonly string ChromaticAberration;
// Token: 0x040002D6 RID: 726
[Token(Token = "0x400029A")]
public static readonly string HDRGrading;
// Token: 0x040002D7 RID: 727
[Token(Token = "0x400029B")]
public static readonly string TonemapACES;
// Token: 0x040002D8 RID: 728
[Token(Token = "0x400029C")]
public static readonly string TonemapNeutral;
// Token: 0x040002D9 RID: 729
[Token(Token = "0x400029D")]
public static readonly string FilmGrain;
// Token: 0x040002DA RID: 730
[Token(Token = "0x400029E")]
public static readonly string Fxaa;
// Token: 0x040002DB RID: 731
[Token(Token = "0x400029F")]
public static readonly string Dithering;
// Token: 0x040002DC RID: 732
[Token(Token = "0x40002A0")]
public static readonly string HighQualitySampling;
// Token: 0x040002DD RID: 733
[Token(Token = "0x40002A1")]
public static readonly string RenderFeaturesetMobile;
// Token: 0x040002DE RID: 734
[Token(Token = "0x40002A2")]
public static readonly string RenderFeaturesetFull;
// Token: 0x040002DF RID: 735
[Token(Token = "0x40002A3")]
public static readonly string DepthTexture;
}
}