26 lines
545 B
C#
26 lines
545 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.ResourceManagement.Util
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{
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// Token: 0x02000016 RID: 22
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[Token(Token = "0x2000016")]
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public interface IObjectInitializationDataProvider
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{
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// Token: 0x1700001F RID: 31
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// (get) Token: 0x060000B0 RID: 176
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[Token(Token = "0x1700001F")]
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string Name
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{
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[Token(Token = "0x60000B0")]
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[Address(Slot = "0")]
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get;
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}
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// Token: 0x060000B1 RID: 177
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[Token(Token = "0x60000B1")]
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[Address(Slot = "1")]
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ObjectInitializationData CreateObjectInitializationData();
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}
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}
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