75 lines
2.6 KiB
C#
75 lines
2.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Scripting;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.AI
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{
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// Token: 0x02000005 RID: 5
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[Token(Token = "0x2000005")]
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[MovedFrom("UnityEngine")]
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[StaticAccessor("NavMeshBindings", StaticAccessorType.DoubleColon)]
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[NativeHeader("Modules/AI/NavMeshManager.h")]
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[NativeHeader("Modules/AI/NavMesh/NavMesh.bindings.h")]
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public static class NavMesh
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{
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// Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600000C")]
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[Address(RVA = "0x74E910", Offset = "0x74D710", VA = "0x18074E910")]
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[RequiredByNativeCode]
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private static void Internal_CallOnNavMeshPreUpdate()
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{
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}
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// Token: 0x0600000D RID: 13 RVA: 0x000020A0 File Offset: 0x000002A0
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[Token(Token = "0x600000D")]
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[Address(RVA = "0x74E840", Offset = "0x74D640", VA = "0x18074E840")]
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public static bool CalculatePath(Vector3 sourcePosition, Vector3 targetPosition, int areaMask, NavMeshPath path)
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{
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return default(bool);
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}
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// Token: 0x0600000E RID: 14 RVA: 0x000020B8 File Offset: 0x000002B8
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[Token(Token = "0x600000E")]
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[Address(RVA = "0x74E7D0", Offset = "0x74D5D0", VA = "0x18074E7D0")]
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private static bool CalculatePathInternal(Vector3 sourcePosition, Vector3 targetPosition, int areaMask, NavMeshPath path)
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{
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return default(bool);
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}
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// Token: 0x0600000F RID: 15 RVA: 0x000020D0 File Offset: 0x000002D0
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[Token(Token = "0x600000F")]
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[Address(RVA = "0x74E9D0", Offset = "0x74D7D0", VA = "0x18074E9D0")]
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public static bool SamplePosition(Vector3 sourcePosition, out NavMeshHit hit, float maxDistance, int areaMask)
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{
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return default(bool);
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}
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// Token: 0x06000010 RID: 16 RVA: 0x000020E8 File Offset: 0x000002E8
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[Token(Token = "0x6000010")]
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[Address(RVA = "0x74E760", Offset = "0x74D560", VA = "0x18074E760")]
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private static bool CalculatePathInternal_Injected(ref Vector3 sourcePosition, ref Vector3 targetPosition, int areaMask, NavMeshPath path)
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{
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return default(bool);
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}
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// Token: 0x06000011 RID: 17 RVA: 0x00002100 File Offset: 0x00000300
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[Token(Token = "0x6000011")]
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[Address(RVA = "0x74E960", Offset = "0x74D760", VA = "0x18074E960")]
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private static bool SamplePosition_Injected(ref Vector3 sourcePosition, out NavMeshHit hit, float maxDistance, int areaMask)
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{
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return default(bool);
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}
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// Token: 0x0400000C RID: 12
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[Token(Token = "0x400000C")]
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public static NavMesh.OnNavMeshPreUpdate onPreUpdate;
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// Token: 0x02000006 RID: 6
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// (Invoke) Token: 0x06000013 RID: 19
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[Token(Token = "0x2000006")]
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public delegate void OnNavMeshPreUpdate();
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}
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}
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