21 lines
406 B
C#
21 lines
406 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.Events
|
|
{
|
|
// Token: 0x02000180 RID: 384
|
|
[Token(Token = "0x2000180")]
|
|
public enum UnityEventCallState
|
|
{
|
|
// Token: 0x0400055A RID: 1370
|
|
[Token(Token = "0x400055A")]
|
|
Off,
|
|
// Token: 0x0400055B RID: 1371
|
|
[Token(Token = "0x400055B")]
|
|
EditorAndRuntime,
|
|
// Token: 0x0400055C RID: 1372
|
|
[Token(Token = "0x400055C")]
|
|
RuntimeOnly
|
|
}
|
|
}
|