Files
Apr2020-Cpp2Il-Dump/UnityEngine.CoreModule/UnityEngine/Events/UnityEventCallState.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

21 lines
406 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Events
{
// Token: 0x02000180 RID: 384
[Token(Token = "0x2000180")]
public enum UnityEventCallState
{
// Token: 0x0400055A RID: 1370
[Token(Token = "0x400055A")]
Off,
// Token: 0x0400055B RID: 1371
[Token(Token = "0x400055B")]
EditorAndRuntime,
// Token: 0x0400055C RID: 1372
[Token(Token = "0x400055C")]
RuntimeOnly
}
}