61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using Unity.Collections;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine.Experimental.GlobalIllumination
|
|
{
|
|
// Token: 0x020002A6 RID: 678
|
|
[Token(Token = "0x20002A6")]
|
|
public static class Lightmapping
|
|
{
|
|
// Token: 0x06001090 RID: 4240 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6001090")]
|
|
[Address(RVA = "0x2E2A5C0", Offset = "0x2E293C0", VA = "0x182E2A5C0")]
|
|
[RequiredByNativeCode]
|
|
public static void SetDelegate(Lightmapping.RequestLightsDelegate del)
|
|
{
|
|
}
|
|
|
|
// Token: 0x06001091 RID: 4241 RVA: 0x00002052 File Offset: 0x00000252
|
|
[Token(Token = "0x6001091")]
|
|
[Address(RVA = "0x2E2A430", Offset = "0x2E29230", VA = "0x182E2A430")]
|
|
[RequiredByNativeCode]
|
|
public static Lightmapping.RequestLightsDelegate GetDelegate()
|
|
{
|
|
return null;
|
|
}
|
|
|
|
// Token: 0x06001092 RID: 4242 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6001092")]
|
|
[Address(RVA = "0x2E2A560", Offset = "0x2E29360", VA = "0x182E2A560")]
|
|
[RequiredByNativeCode]
|
|
public static void ResetDelegate()
|
|
{
|
|
}
|
|
|
|
// Token: 0x06001093 RID: 4243 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6001093")]
|
|
[Address(RVA = "0x2E2A490", Offset = "0x2E29290", VA = "0x182E2A490")]
|
|
[RequiredByNativeCode]
|
|
internal static void RequestLights(Light[] lights, IntPtr outLightsPtr, int outLightsCount)
|
|
{
|
|
}
|
|
|
|
// Token: 0x040008D8 RID: 2264
|
|
[Token(Token = "0x40008D8")]
|
|
[RequiredByNativeCode]
|
|
private static readonly Lightmapping.RequestLightsDelegate s_DefaultDelegate;
|
|
|
|
// Token: 0x040008D9 RID: 2265
|
|
[Token(Token = "0x40008D9")]
|
|
[RequiredByNativeCode]
|
|
private static Lightmapping.RequestLightsDelegate s_RequestLightsDelegate;
|
|
|
|
// Token: 0x020002A7 RID: 679
|
|
// (Invoke) Token: 0x06001096 RID: 4246
|
|
[Token(Token = "0x20002A7")]
|
|
public delegate void RequestLightsDelegate(Light[] requests, NativeArray<LightDataGI> lightsOutput);
|
|
}
|
|
}
|