Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

60 lines
1.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x0200028D RID: 653
[Token(Token = "0x200028D")]
public interface IPlayableBehaviour
{
// Token: 0x06001048 RID: 4168
[Token(Token = "0x6001048")]
[Address(Slot = "0")]
[RequiredByNativeCode]
void OnGraphStart(Playable playable);
// Token: 0x06001049 RID: 4169
[Token(Token = "0x6001049")]
[Address(Slot = "1")]
[RequiredByNativeCode]
void OnGraphStop(Playable playable);
// Token: 0x0600104A RID: 4170
[Token(Token = "0x600104A")]
[Address(Slot = "2")]
[RequiredByNativeCode]
void OnPlayableCreate(Playable playable);
// Token: 0x0600104B RID: 4171
[Token(Token = "0x600104B")]
[Address(Slot = "3")]
[RequiredByNativeCode]
void OnPlayableDestroy(Playable playable);
// Token: 0x0600104C RID: 4172
[Token(Token = "0x600104C")]
[Address(Slot = "4")]
[RequiredByNativeCode]
void OnBehaviourPlay(Playable playable, FrameData info);
// Token: 0x0600104D RID: 4173
[Token(Token = "0x600104D")]
[Address(Slot = "5")]
[RequiredByNativeCode]
void OnBehaviourPause(Playable playable, FrameData info);
// Token: 0x0600104E RID: 4174
[Token(Token = "0x600104E")]
[Address(Slot = "6")]
[RequiredByNativeCode]
void PrepareFrame(Playable playable, FrameData info);
// Token: 0x0600104F RID: 4175
[Token(Token = "0x600104F")]
[Address(Slot = "7")]
[RequiredByNativeCode]
void ProcessFrame(Playable playable, FrameData info, object playerData);
}
}