20 lines
458 B
C#
20 lines
458 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine.Scripting;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x0200011F RID: 287
|
|
[Token(Token = "0x200011F")]
|
|
[RequiredByNativeCode]
|
|
public sealed class WaitForFixedUpdate : YieldInstruction
|
|
{
|
|
// Token: 0x06000B19 RID: 2841 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x6000B19")]
|
|
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
|
|
public WaitForFixedUpdate()
|
|
{
|
|
}
|
|
}
|
|
}
|