Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

19 lines
594 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000015 RID: 21
[Token(Token = "0x2000015")]
[NativeHeader("Modules/ParticleSystem/ScriptBindings/ParticleSystemScriptBindings.h")]
[NativeHeader("Modules/ParticleSystem/ParticleSystem.h")]
[NativeHeader("ParticleSystemScriptingClasses.h")]
[NativeHeader("Modules/ParticleSystem/ParticleSystemForceField.h")]
[RequireComponent(typeof(Transform))]
[NativeHeader("Modules/ParticleSystem/ParticleSystemForceFieldManager.h")]
public class ParticleSystemForceField : Component
{
}
}