22 lines
411 B
C#
22 lines
411 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.SpatialTracking
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{
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// Token: 0x02000004 RID: 4
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[Token(Token = "0x2000003")]
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[Flags]
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public enum PoseDataFlags
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{
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// Token: 0x04000005 RID: 5
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[Token(Token = "0x4000003")]
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NoData = 0,
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// Token: 0x04000006 RID: 6
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[Token(Token = "0x4000004")]
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Position = 1,
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// Token: 0x04000007 RID: 7
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[Token(Token = "0x4000005")]
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Rotation = 2
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}
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}
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