Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

142 lines
3.7 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[UsedByNativeCode]
[StaticAccessor("GetITerrainManager()", StaticAccessorType.Arrow)]
[NativeHeader("Runtime/Interfaces/ITerrainManager.h")]
[NativeHeader("TerrainScriptingClasses.h")]
[NativeHeader("Modules/Terrain/Public/Terrain.h")]
public sealed class Terrain : Behaviour
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000002 RID: 2 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000001")]
public TerrainData terrainData
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x7284B0", Offset = "0x7272B0", VA = "0x1807284B0")]
get
{
return null;
}
[Token(Token = "0x6000002")]
[Address(RVA = "0x7285E0", Offset = "0x7273E0", VA = "0x1807285E0")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (set) Token: 0x06000003 RID: 3 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000002")]
public float detailObjectDistance
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x728540", Offset = "0x727340", VA = "0x180728540")]
set
{
}
}
// Token: 0x17000003 RID: 3
// (set) Token: 0x06000004 RID: 4 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000003")]
public float detailObjectDensity
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x7284F0", Offset = "0x7272F0", VA = "0x1807284F0")]
set
{
}
}
// Token: 0x17000004 RID: 4
// (set) Token: 0x06000005 RID: 5 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000004")]
public float heightmapPixelError
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x728590", Offset = "0x727390", VA = "0x180728590")]
set
{
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002058 File Offset: 0x00000258
[Token(Token = "0x17000005")]
public bool allowAutoConnect
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x728430", Offset = "0x727230", VA = "0x180728430")]
get
{
return default(bool);
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000007 RID: 7 RVA: 0x00002070 File Offset: 0x00000270
[Token(Token = "0x17000006")]
public int groupingID
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x728470", Offset = "0x727270", VA = "0x180728470")]
get
{
return 0;
}
}
// Token: 0x06000008 RID: 8 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000008")]
[Address(RVA = "0x728390", Offset = "0x727190", VA = "0x180728390")]
public void SetNeighbors(Terrain left, Terrain top, Terrain right, Terrain bottom)
{
}
// Token: 0x06000009 RID: 9 RVA: 0x00002088 File Offset: 0x00000288
[Token(Token = "0x6000009")]
[Address(RVA = "0x728320", Offset = "0x727120", VA = "0x180728320")]
public Vector3 GetPosition()
{
return default(Vector3);
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
[NativeProperty]
public static Terrain[] activeTerrains
{
[Token(Token = "0x600000A")]
[Address(RVA = "0x728400", Offset = "0x727200", VA = "0x180728400")]
get
{
return null;
}
}
// Token: 0x0600000B RID: 11 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000B")]
[Address(RVA = "0x6E4ED0", Offset = "0x6E3CD0", VA = "0x1806E4ED0")]
public Terrain()
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000C")]
[Address(RVA = "0x7282D0", Offset = "0x7270D0", VA = "0x1807282D0")]
private void GetPosition_Injected(out Vector3 ret)
{
}
}
}