Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

45 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.TextCore.LowLevel
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[UsedByNativeCode]
[Flags]
public enum GlyphLoadFlags
{
// Token: 0x04000032 RID: 50
[Token(Token = "0x4000032")]
LOAD_DEFAULT = 0,
// Token: 0x04000033 RID: 51
[Token(Token = "0x4000033")]
LOAD_NO_SCALE = 1,
// Token: 0x04000034 RID: 52
[Token(Token = "0x4000034")]
LOAD_NO_HINTING = 2,
// Token: 0x04000035 RID: 53
[Token(Token = "0x4000035")]
LOAD_RENDER = 4,
// Token: 0x04000036 RID: 54
[Token(Token = "0x4000036")]
LOAD_NO_BITMAP = 8,
// Token: 0x04000037 RID: 55
[Token(Token = "0x4000037")]
LOAD_FORCE_AUTOHINT = 32,
// Token: 0x04000038 RID: 56
[Token(Token = "0x4000038")]
LOAD_MONOCHROME = 4096,
// Token: 0x04000039 RID: 57
[Token(Token = "0x4000039")]
LOAD_NO_AUTOHINT = 32768,
// Token: 0x0400003A RID: 58
[Token(Token = "0x400003A")]
LOAD_COMPUTE_METRICS = 2097152,
// Token: 0x0400003B RID: 59
[Token(Token = "0x400003B")]
LOAD_BITMAP_METRICS_ONLY = 4194304
}
}