16 lines
347 B
C#
16 lines
347 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x020000A4 RID: 164
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[Token(Token = "0x200005D")]
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public interface IUpdateSelectedHandler : IEventSystemHandler
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{
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// Token: 0x060005A8 RID: 1448
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[Token(Token = "0x6000521")]
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[Address(Slot = "0")]
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void OnUpdateSelected(BaseEventData eventData);
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}
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}
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