27 lines
526 B
C#
27 lines
526 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x020000BB RID: 187
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[Token(Token = "0x200006C")]
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public enum MoveDirection
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{
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// Token: 0x040002FD RID: 765
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[Token(Token = "0x4000208")]
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Left,
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// Token: 0x040002FE RID: 766
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[Token(Token = "0x4000209")]
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Up,
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// Token: 0x040002FF RID: 767
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[Token(Token = "0x400020A")]
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Right,
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// Token: 0x04000300 RID: 768
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[Token(Token = "0x400020B")]
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Down,
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// Token: 0x04000301 RID: 769
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[Token(Token = "0x400020C")]
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None
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}
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}
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