Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

33 lines
962 B
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.EventSystems
{
// Token: 0x020000BF RID: 191
[Token(Token = "0x2000070")]
[AddComponentMenu("Event/Physics 2D Raycaster")]
[RequireComponent(typeof(Camera))]
public class Physics2DRaycaster : PhysicsRaycaster
{
// Token: 0x060006A3 RID: 1699 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000606")]
[Address(RVA = "0x2143D90", Offset = "0x2142B90", VA = "0x182143D90")]
protected Physics2DRaycaster()
{
}
// Token: 0x060006A4 RID: 1700 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000607")]
[Address(RVA = "0x2143740", Offset = "0x2142540", VA = "0x182143740", Slot = "17")]
public override void Raycast(PointerEventData eventData, List<RaycastResult> resultAppendList)
{
}
// Token: 0x0400030F RID: 783
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400021A")]
private RaycastHit2D[] m_Hits;
}
}