Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

30 lines
616 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000004")]
public enum CanvasUpdate
{
// Token: 0x04000012 RID: 18
[Token(Token = "0x400000D")]
Prelayout,
// Token: 0x04000013 RID: 19
[Token(Token = "0x400000E")]
Layout,
// Token: 0x04000014 RID: 20
[Token(Token = "0x400000F")]
PostLayout,
// Token: 0x04000015 RID: 21
[Token(Token = "0x4000010")]
PreRender,
// Token: 0x04000016 RID: 22
[Token(Token = "0x4000011")]
LatePreRender,
// Token: 0x04000017 RID: 23
[Token(Token = "0x4000012")]
MaxUpdateValue
}
}