Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

270 lines
8.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000D")]
public static class DefaultControls
{
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000055 RID: 85 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000014")]
public static DefaultControls.IFactoryControls factory
{
[Token(Token = "0x600004E")]
[Address(RVA = "0x213CD00", Offset = "0x213BB00", VA = "0x18213CD00")]
get
{
return null;
}
}
// Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600004F")]
[Address(RVA = "0x213C680", Offset = "0x213B480", VA = "0x18213C680")]
private static GameObject CreateUIElementRoot(string name, Vector2 size, params Type[] components)
{
return null;
}
// Token: 0x06000057 RID: 87 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000050")]
[Address(RVA = "0x213C790", Offset = "0x213B590", VA = "0x18213C790")]
private static GameObject CreateUIObject(string name, GameObject parent, params Type[] components)
{
return null;
}
// Token: 0x06000058 RID: 88 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000051")]
[Address(RVA = "0x213C880", Offset = "0x213B680", VA = "0x18213C880")]
private static void SetDefaultTextValues(Text lbl)
{
}
// Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000052")]
[Address(RVA = "0x1ADD2A0", Offset = "0x1ADC0A0", VA = "0x181ADD2A0")]
private static void SetDefaultColorTransitionValues(Selectable slider)
{
}
// Token: 0x0600005A RID: 90 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000053")]
[Address(RVA = "0x213C9F0", Offset = "0x213B7F0", VA = "0x18213C9F0")]
private static void SetParentAndAlign(GameObject child, GameObject parent)
{
}
// Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000054")]
[Address(RVA = "0x213C910", Offset = "0x213B710", VA = "0x18213C910")]
private static void SetLayerRecursively(GameObject go, int layer)
{
}
// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000055")]
[Address(RVA = "0x213A470", Offset = "0x2139270", VA = "0x18213A470")]
public static GameObject CreatePanel(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000056")]
[Address(RVA = "0x2138430", Offset = "0x2137230", VA = "0x182138430")]
public static GameObject CreateButton(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000057")]
[Address(RVA = "0x213BDE0", Offset = "0x213ABE0", VA = "0x18213BDE0")]
public static GameObject CreateText(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000058")]
[Address(RVA = "0x2139D10", Offset = "0x2138B10", VA = "0x182139D10")]
public static GameObject CreateImage(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000059")]
[Address(RVA = "0x213A6C0", Offset = "0x21394C0", VA = "0x18213A6C0")]
public static GameObject CreateRawImage(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005A")]
[Address(RVA = "0x213B4F0", Offset = "0x213A2F0", VA = "0x18213B4F0")]
public static GameObject CreateSlider(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005B")]
[Address(RVA = "0x213AFE0", Offset = "0x2139DE0", VA = "0x18213AFE0")]
public static GameObject CreateScrollbar(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005C")]
[Address(RVA = "0x213BF50", Offset = "0x213AD50", VA = "0x18213BF50")]
public static GameObject CreateToggle(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005D")]
[Address(RVA = "0x2139E30", Offset = "0x2138C30", VA = "0x182139E30")]
public static GameObject CreateInputField(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005E")]
[Address(RVA = "0x21387E0", Offset = "0x21375E0", VA = "0x1821387E0")]
public static GameObject CreateDropdown(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600005F")]
[Address(RVA = "0x213A7E0", Offset = "0x21395E0", VA = "0x18213A7E0")]
public static GameObject CreateScrollView(DefaultControls.Resources resources)
{
return null;
}
// Token: 0x0400002B RID: 43
[Token(Token = "0x4000026")]
private static DefaultControls.IFactoryControls m_CurrentFactory;
// Token: 0x0400002C RID: 44
[Token(Token = "0x4000027")]
private const float kWidth = 160f;
// Token: 0x0400002D RID: 45
[Token(Token = "0x4000028")]
private const float kThickHeight = 30f;
// Token: 0x0400002E RID: 46
[Token(Token = "0x4000029")]
private const float kThinHeight = 20f;
// Token: 0x0400002F RID: 47
[Token(Token = "0x400002A")]
private static Vector2 s_ThickElementSize;
// Token: 0x04000030 RID: 48
[Token(Token = "0x400002B")]
private static Vector2 s_ThinElementSize;
// Token: 0x04000031 RID: 49
[Token(Token = "0x400002C")]
private static Vector2 s_ImageElementSize;
// Token: 0x04000032 RID: 50
[Token(Token = "0x400002D")]
private static Color s_DefaultSelectableColor;
// Token: 0x04000033 RID: 51
[Token(Token = "0x400002E")]
private static Color s_PanelColor;
// Token: 0x04000034 RID: 52
[Token(Token = "0x400002F")]
private static Color s_TextColor;
// Token: 0x02000010 RID: 16
[Token(Token = "0x2000076")]
public interface IFactoryControls
{
// Token: 0x06000068 RID: 104
[Token(Token = "0x6000627")]
[Address(Slot = "0")]
GameObject CreateGameObject(string name, params Type[] components);
}
// Token: 0x02000011 RID: 17
[Token(Token = "0x2000077")]
private class DefaultRuntimeFactory : DefaultControls.IFactoryControls
{
// Token: 0x06000069 RID: 105 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000628")]
[Address(RVA = "0x213CD60", Offset = "0x213BB60", VA = "0x18213CD60", Slot = "4")]
public GameObject CreateGameObject(string name, params Type[] components)
{
return null;
}
// Token: 0x0600006A RID: 106 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000629")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public DefaultRuntimeFactory()
{
}
// Token: 0x04000035 RID: 53
[Token(Token = "0x4000227")]
public static DefaultControls.IFactoryControls Default;
}
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000078")]
public struct Resources
{
// Token: 0x04000036 RID: 54
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000228")]
public Sprite standard;
// Token: 0x04000037 RID: 55
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000229")]
public Sprite background;
// Token: 0x04000038 RID: 56
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400022A")]
public Sprite inputField;
// Token: 0x04000039 RID: 57
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400022B")]
public Sprite knob;
// Token: 0x0400003A RID: 58
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400022C")]
public Sprite checkmark;
// Token: 0x0400003B RID: 59
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400022D")]
public Sprite dropdown;
// Token: 0x0400003C RID: 60
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400022E")]
public Sprite mask;
}
}
}