Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

215 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.UI
{
// Token: 0x02000080 RID: 128
[Token(Token = "0x200003F")]
public class VertexHelper : IDisposable
{
// Token: 0x060004F5 RID: 1269 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000476")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public VertexHelper()
{
}
// Token: 0x060004F6 RID: 1270 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000477")]
[Address(RVA = "0x3872440", Offset = "0x3871240", VA = "0x183872440")]
public VertexHelper(Mesh m)
{
}
// Token: 0x060004F7 RID: 1271 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000478")]
[Address(RVA = "0x3871D80", Offset = "0x3870B80", VA = "0x183871D80")]
private void InitializeListIfRequired()
{
}
// Token: 0x060004F8 RID: 1272 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000479")]
[Address(RVA = "0x3871A10", Offset = "0x3870810", VA = "0x183871A10", Slot = "4")]
public void Dispose()
{
}
// Token: 0x060004F9 RID: 1273 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600047A")]
[Address(RVA = "0x3871900", Offset = "0x3870700", VA = "0x183871900")]
public void Clear()
{
}
// Token: 0x17000151 RID: 337
// (get) Token: 0x060004FA RID: 1274 RVA: 0x00003E58 File Offset: 0x00002058
[Token(Token = "0x1700013E")]
public int currentVertCount
{
[Token(Token = "0x600047B")]
[Address(RVA = "0x3872650", Offset = "0x3871450", VA = "0x183872650")]
get
{
return 0;
}
}
// Token: 0x17000152 RID: 338
// (get) Token: 0x060004FB RID: 1275 RVA: 0x00003E70 File Offset: 0x00002070
[Token(Token = "0x1700013F")]
public int currentIndexCount
{
[Token(Token = "0x600047C")]
[Address(RVA = "0x3872610", Offset = "0x3871410", VA = "0x183872610")]
get
{
return 0;
}
}
// Token: 0x060004FC RID: 1276 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600047D")]
[Address(RVA = "0x3871EE0", Offset = "0x3870CE0", VA = "0x183871EE0")]
public void PopulateUIVertex(ref UIVertex vertex, int i)
{
}
// Token: 0x060004FD RID: 1277 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600047E")]
[Address(RVA = "0x38720D0", Offset = "0x3870ED0", VA = "0x1838720D0")]
public void SetUIVertex(UIVertex vertex, int i)
{
}
// Token: 0x060004FE RID: 1278 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600047F")]
[Address(RVA = "0x3871BB0", Offset = "0x38709B0", VA = "0x183871BB0")]
public void FillMesh(Mesh mesh)
{
}
// Token: 0x060004FF RID: 1279 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000480")]
[Address(RVA = "0x3871650", Offset = "0x3870450", VA = "0x183871650")]
public void AddVert(Vector3 position, Color32 color, Vector2 uv0, Vector2 uv1, Vector2 uv2, Vector2 uv3, Vector3 normal, Vector4 tangent)
{
}
// Token: 0x06000500 RID: 1280 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000481")]
[Address(RVA = "0x38717E0", Offset = "0x38705E0", VA = "0x1838717E0")]
public void AddVert(Vector3 position, Color32 color, Vector2 uv0, Vector2 uv1, Vector3 normal, Vector4 tangent)
{
}
// Token: 0x06000501 RID: 1281 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000482")]
[Address(RVA = "0x38714A0", Offset = "0x38702A0", VA = "0x1838714A0")]
public void AddVert(Vector3 position, Color32 color, Vector2 uv0)
{
}
// Token: 0x06000502 RID: 1282 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000483")]
[Address(RVA = "0x3871330", Offset = "0x3870130", VA = "0x183871330")]
public void AddVert(UIVertex v)
{
}
// Token: 0x06000503 RID: 1283 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000484")]
[Address(RVA = "0x3870D60", Offset = "0x386FB60", VA = "0x183870D60")]
public void AddTriangle(int idx0, int idx1, int idx2)
{
}
// Token: 0x06000504 RID: 1284 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000485")]
[Address(RVA = "0x3870E10", Offset = "0x386FC10", VA = "0x183870E10")]
public void AddUIVertexQuad(UIVertex[] verts)
{
}
// Token: 0x06000505 RID: 1285 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000486")]
[Address(RVA = "0x38711F0", Offset = "0x386FFF0", VA = "0x1838711F0")]
public void AddUIVertexStream(List<UIVertex> verts, List<int> indices)
{
}
// Token: 0x06000506 RID: 1286 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000487")]
[Address(RVA = "0x38712B0", Offset = "0x38700B0", VA = "0x1838712B0")]
public void AddUIVertexTriangleStream(List<UIVertex> verts)
{
}
// Token: 0x06000507 RID: 1287 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000488")]
[Address(RVA = "0x3871D00", Offset = "0x3870B00", VA = "0x183871D00")]
public void GetUIVertexStream(List<UIVertex> stream)
{
}
// Token: 0x04000255 RID: 597
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400017C")]
private List<Vector3> m_Positions;
// Token: 0x04000256 RID: 598
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400017D")]
private List<Color32> m_Colors;
// Token: 0x04000257 RID: 599
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400017E")]
private List<Vector2> m_Uv0S;
// Token: 0x04000258 RID: 600
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400017F")]
private List<Vector2> m_Uv1S;
// Token: 0x04000259 RID: 601
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000180")]
private List<Vector2> m_Uv2S;
// Token: 0x0400025A RID: 602
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000181")]
private List<Vector2> m_Uv3S;
// Token: 0x0400025B RID: 603
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000182")]
private List<Vector3> m_Normals;
// Token: 0x0400025C RID: 604
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000183")]
private List<Vector4> m_Tangents;
// Token: 0x0400025D RID: 605
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000184")]
private List<int> m_Indices;
// Token: 0x0400025E RID: 606
[Token(Token = "0x4000185")]
private static readonly Vector4 s_DefaultTangent;
// Token: 0x0400025F RID: 607
[Token(Token = "0x4000186")]
private static readonly Vector3 s_DefaultNormal;
// Token: 0x04000260 RID: 608
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000187")]
private bool m_ListsInitalized;
}
}