Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

25 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.UIElements
{
// Token: 0x0200006E RID: 110
[Token(Token = "0x200006E")]
internal static class PointerEventsHelper
{
// Token: 0x0600020A RID: 522 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600020A")]
[Address(RVA = "0x1B966A0", Offset = "0x1B954A0", VA = "0x181B966A0")]
internal static void SendEnterLeave<TLeaveEvent, TLeaveEvent, TEnterEvent, TEnterEvent>(VisualElement previousTopElementUnderPointer, VisualElement currentTopElementUnderPointer, IPointerEvent triggerEvent, Vector2 position, int pointerId) where TLeaveEvent : PointerEventBase<TLeaveEvent>, new() where TLeaveEvent : PointerEventBase<TLeaveEvent>, new() where TEnterEvent : PointerEventBase<TEnterEvent>, new() where TEnterEvent : PointerEventBase<TEnterEvent>, new()
{
}
// Token: 0x0600020B RID: 523 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600020B")]
[Address(RVA = "0x1D8F620", Offset = "0x1D8E420", VA = "0x181D8F620")]
internal static void SendOverOut(VisualElement previousTopElementUnderPointer, VisualElement currentTopElementUnderPointer, IPointerEvent triggerEvent, Vector2 position, int pointerId)
{
}
}
}