Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/RRUI/Matcher.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

43 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI
{
// Token: 0x020007C0 RID: 1984
[Token(Token = "0x20007C0")]
[ExecuteAlways]
public abstract class Matcher : MonoBehaviour
{
// Token: 0x060037DB RID: 14299 RVA: 0x000E9878 File Offset: 0x000E7A78
[Token(Token = "0x60037DB")]
[Address(RVA = "0x13A87E0", Offset = "0x13A75E0", VA = "0x1813A87E0")]
private void Awake()
{
if (Application.isPlaying && this.executeWhileApplicationIsPlaying)
{
Action action;
IDisposable disposable = this.OPEMIFENIJM(action);
}
}
// Token: 0x060037DC RID: 14300
[Token(Token = "0x60037DC")]
[Address(Slot = "4")]
protected abstract void BKLMLJNPCMI();
// Token: 0x060037DD RID: 14301 RVA: 0x000E98A0 File Offset: 0x000E7AA0
[Token(Token = "0x60037DD")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
protected Matcher()
{
}
// Token: 0x04002FF8 RID: 12280
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002FF8")]
[SerializeField]
private bool executeWhileApplicationIsPlaying;
}
}