30 lines
744 B
C#
30 lines
744 B
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Debugging
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{
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// Token: 0x0200251E RID: 9502
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[Token(Token = "0x200251E")]
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[CreateAssetMenu]
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public class DebugConsoleCommandConfig : ScriptableObject
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{
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// Token: 0x0600F48E RID: 62606 RVA: 0x003822E0 File Offset: 0x003804E0
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[Token(Token = "0x600F48E")]
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[Address(RVA = "0x806330", Offset = "0x805130", VA = "0x180806330")]
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public DebugConsoleCommandConfig()
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{
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List<DebugConsoleCommandMeta> list = new List();
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this.Metas = list;
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base..ctor();
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}
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// Token: 0x0400A358 RID: 41816
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400A358")]
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[INPFBLGGAJF]
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public List<DebugConsoleCommandMeta> Metas;
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}
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}
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