102 lines
3.6 KiB
C#
102 lines
3.6 KiB
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000671 RID: 1649
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[Token(Token = "0x2000671")]
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[Serializable]
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public class RenderFogSettings
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{
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// Token: 0x06002FC9 RID: 12233 RVA: 0x000C3CB8 File Offset: 0x000C1EB8
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[Token(Token = "0x6002FC9")]
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[Address(RVA = "0x1338F20", Offset = "0x1337D20", VA = "0x181338F20")]
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public static void BFILCAHGMIO()
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{
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RenderFogSettings renderFogSettings = RenderFogSettings.sceneDefaultFogSettings;
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bool fog = RenderSettings.fog;
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renderFogSettings.FogEnabled = fog;
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RenderFogSettings renderFogSettings2 = RenderFogSettings.sceneDefaultFogSettings;
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Color fogColor = RenderSettings.fogColor;
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RenderFogSettings renderFogSettings3 = RenderFogSettings.sceneDefaultFogSettings;
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FogMode fogMode = RenderSettings.fogMode;
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renderFogSettings3.FogMode = fogMode;
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RenderFogSettings renderFogSettings4 = RenderFogSettings.sceneDefaultFogSettings;
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float fogStartDistance = RenderSettings.fogStartDistance;
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renderFogSettings4.FogStartDistance = fogStartDistance;
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RenderFogSettings renderFogSettings5 = RenderFogSettings.sceneDefaultFogSettings;
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float fogEndDistance = RenderSettings.fogEndDistance;
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renderFogSettings5.FogEndDistance = fogEndDistance;
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RenderFogSettings renderFogSettings6 = RenderFogSettings.sceneDefaultFogSettings;
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float fogDensity = RenderSettings.fogDensity;
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renderFogSettings6.FogDensity = fogDensity;
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}
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// Token: 0x06002FCA RID: 12234 RVA: 0x000C3D58 File Offset: 0x000C1F58
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[Token(Token = "0x6002FCA")]
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[Address(RVA = "0x13390C0", Offset = "0x1337EC0", VA = "0x1813390C0")]
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public static void PCOCIGCGGAI()
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{
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RenderFogSettings renderFogSettings = RenderFogSettings.sceneDefaultFogSettings;
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RenderSettings.fog = renderFogSettings.FogEnabled;
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RenderSettings.fogColor = renderFogSettings.FogColor;
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RenderSettings.fogMode = renderFogSettings.FogMode;
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RenderSettings.fogStartDistance = renderFogSettings.FogStartDistance;
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RenderSettings.fogEndDistance = renderFogSettings.FogEndDistance;
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RenderSettings.fogDensity = renderFogSettings.FogDensity;
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}
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// Token: 0x06002FCB RID: 12235 RVA: 0x000C3DB4 File Offset: 0x000C1FB4
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[Token(Token = "0x6002FCB")]
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[Address(RVA = "0x1339050", Offset = "0x1337E50", VA = "0x181339050")]
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public static void KLJJEEOCIIG(RenderFogSettings GHGBPMPLLBK)
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{
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RenderSettings.fog = GHGBPMPLLBK.FogEnabled;
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RenderSettings.fogColor = GHGBPMPLLBK.FogColor;
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RenderSettings.fogMode = GHGBPMPLLBK.FogMode;
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RenderSettings.fogStartDistance = GHGBPMPLLBK.FogStartDistance;
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RenderSettings.fogEndDistance = GHGBPMPLLBK.FogEndDistance;
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RenderSettings.fogDensity = GHGBPMPLLBK.FogDensity;
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}
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// Token: 0x06002FCC RID: 12236 RVA: 0x000C3E0C File Offset: 0x000C200C
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[Token(Token = "0x6002FCC")]
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[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
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public RenderFogSettings()
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{
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}
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// Token: 0x040027A4 RID: 10148
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[Token(Token = "0x40027A4")]
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private static RenderFogSettings sceneDefaultFogSettings = new RenderFogSettings();
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// Token: 0x040027A5 RID: 10149
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x40027A5")]
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public bool FogEnabled;
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// Token: 0x040027A6 RID: 10150
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[FieldOffset(Offset = "0x14")]
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[Token(Token = "0x40027A6")]
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public Color FogColor;
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// Token: 0x040027A7 RID: 10151
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[FieldOffset(Offset = "0x24")]
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[Token(Token = "0x40027A7")]
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public FogMode FogMode;
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// Token: 0x040027A8 RID: 10152
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x40027A8")]
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public float FogStartDistance;
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// Token: 0x040027A9 RID: 10153
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x40027A9")]
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public float FogEndDistance;
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// Token: 0x040027AA RID: 10154
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x40027AA")]
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public float FogDensity;
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}
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