20 lines
530 B
C#
20 lines
530 B
C#
using System;
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using Backtrace.Unity.Model;
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using Cpp2IlInjected;
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namespace Backtrace.Unity.Runtime.Native
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{
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// Token: 0x0200001D RID: 29
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[Token(Token = "0x2000011")]
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internal static class NativeClientFactory
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{
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// Token: 0x060000E1 RID: 225 RVA: 0x00002068 File Offset: 0x00000268
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[Token(Token = "0x60000A9")]
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[Address(RVA = "0x43E630", Offset = "0x43D430", VA = "0x18043E630")]
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internal static INativeClient GetNativeClient(BacktraceConfiguration configuration, string gameObjectName)
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{
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return null;
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}
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}
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}
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