Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/IntersectionMaskRectangle_t.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

31 lines
671 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002CA RID: 714
[Token(Token = "0x2000129")]
public struct IntersectionMaskRectangle_t
{
// Token: 0x04000980 RID: 2432
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000948")]
public float m_flTopLeftX;
// Token: 0x04000981 RID: 2433
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000949")]
public float m_flTopLeftY;
// Token: 0x04000982 RID: 2434
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400094A")]
public float m_flWidth;
// Token: 0x04000983 RID: 2435
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400094B")]
public float m_flHeight;
}
}