Files
Apr2020-Cpp2Il-Dump/Unity.Addressables/UnityEngine/AddressableAssets/PlatformMappingService.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

39 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.AddressableAssets
{
// Token: 0x02000030 RID: 48
[Token(Token = "0x2000030")]
public class PlatformMappingService
{
// Token: 0x06000153 RID: 339 RVA: 0x00002F54 File Offset: 0x00001154
[Token(Token = "0x6000153")]
[Address(RVA = "0x2319A40", Offset = "0x2318840", VA = "0x182319A40")]
internal static AddressablesPlatform GetAddressablesPlatformInternal(RuntimePlatform platform)
{
return AddressablesPlatform.Unknown;
}
// Token: 0x06000154 RID: 340 RVA: 0x00002F6C File Offset: 0x0000116C
[Token(Token = "0x6000154")]
[Address(RVA = "0x2319B10", Offset = "0x2318910", VA = "0x182319B10")]
public static AddressablesPlatform GetPlatform()
{
return AddressablesPlatform.Unknown;
}
// Token: 0x06000155 RID: 341 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x6000155")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public PlatformMappingService()
{
}
// Token: 0x04000080 RID: 128
[Token(Token = "0x4000080")]
private static readonly Dictionary<RuntimePlatform, AddressablesPlatform> s_RuntimeTargetMapping;
}
}