Files
Apr2020-Cpp2Il-Dump/Unity.Postprocessing.Runtime/UnityEngine/Rendering/PostProcessing/KernelSize.cs
T
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

24 lines
473 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x02000021 RID: 33
[Token(Token = "0x200001D")]
public enum KernelSize
{
// Token: 0x0400008D RID: 141
[Token(Token = "0x4000078")]
Small,
// Token: 0x0400008E RID: 142
[Token(Token = "0x4000079")]
Medium,
// Token: 0x0400008F RID: 143
[Token(Token = "0x400007A")]
Large,
// Token: 0x04000090 RID: 144
[Token(Token = "0x400007B")]
VeryLarge
}
}